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Meshtron

Meshtron

Company name

Meshtron uses AI to do 3D mesh generation, producing high-fidelity polygonal assets from scans at scale, helping developers and AEC professionals accelerate modelling pipelines.

Meshtron is Nvidia’s generative AI technology for mesh generation, released through its developer blog in December 2024.

It’s not a standalone application but a research-driven AI engine aimed at improving how 3D assets are produced in fields like CGI, gaming, and architectural visualisation.

Meshtron accepts inputs such as point clouds and generates a polygon meshes with configurable parameters: face count, quad-to-triangle ratio, and creativity level.

It achieves fine control over mesh density and topology, making it suitable both as a remesher and a front-end for generative 3D pipelines. Meshtron generates structured and editable meshes directly. It can produce up to 64,000 faces at 1024-level coordinate resolution.

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The AI Spotlight Directory is published by AEC Magazine in partnership with HP and Nvidia.

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